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Abstract...While education for electronic health record (EHR) documentation is best handled by clinical staff, some facilities have chosen to utilize nonclinical staff to train new hires. This approach does not link clinical reasoning to data capture and processing. We propose a novel game-based learning (GBL) venue where both clinical knowledge and technology can be integrated in a virtual learning environment to facilitate learning clinical documentation in a safe environment...
Identifier to cite or link to this itemhttp://hdl.handle.net/10713/5747
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